Design Works Interview
Miyazaki: You may not believe me, but I always tried to maintain a certain level of refinement and elegance in all the designs. I often told the artists muddy or messy is definitely not good.
I think this carries through the entire game, of course if you asked me to describe what this "elegance" is… well I think you just have to look at the designs and judge for yourself, but it really is one of the most important factors in everything I oversee.
Waragai: I remember you said that to me when I was working on the undead dragon. Originally it was covered with maggots, but you told me that I instead needed to try and capture the sadness of this great creature as it marches towards extinction.